New releases of Poser are usually eagerly awaited. It’s become the industry standard tool for artists working with 3D human figures, and recent additions to its toolset including dynamic hair and clothes and massive improvements in rendering have made its images both realistic and controllable.
Release 7 offers a suite of new tools as well as some useful performance enhancing upgrades. Importantly, Poser’s finally got a multiple (and effective) undo option, and the render engine has also been streamlined so high-quality renders are a lot faster.
You can now paint on to figures, adding bulges or depressions in the skin to create new morphs for anything from pregnancy to alien heads. It’s not the most responsive tool, but it does enable you to go beyond the morphs provided for your characters.
The addition of universal poses means that you can transfer poses much more accurately between human figures. A pose designed for the figures in Poser 4 should now be able to be easily converted for Victoria or the new Sydney figure.
If you use animation, you’ll find it a lot easier in version 7. The new Talk Designer takes audio files and turns them quickly into lip sync animations with blinking, head movements and emotional response built in. There’s also the ability to create layered animation so that you can produce complex movements without messing up everything you’ve done before.
Impressive new characters and good third-party models, along with support for the new multi-core processors during rendering, make this a decent upgrade. Version 7 does contain more for the animator than the stills artist, but it’s still well worth a look.