Hamsters are always in my head. They even
follow me in my sleep,” jokes Viktor Titov. It’s an odd confession, but there’s
nothing untoward about the young Russian’s preoccupation with capaciously
cheeked rodents. Hamsters are a recurring theme throughout Viktor’s artwork and
when they’re not at its centre, they can often be found lurking in the
background. “If you look at all my work you can always find one little hamster
in there,” he confides.
As you might have guessed Viktor has a
devious sense of humour and he brings it to the digital canvas. “There are some
funny and amusing moments in life,” he says. “It’s great if you manage to
perceive the humour, and if you use it in your work that is wonderful, too.”
While some of Viktor’s subjects might have
a lightness of touch, it’s clear that he takes his painting seriously. Despite
his age (he’s only 22) he has a mature painting style reminiscent of fantasy
art master, Todd Lockwood (see page 26 for Todd’s column).
Viktor started his career at a youthful age
attending a children’s art school and went on to study art at graduate level in
Russia, working using traditional media, pencil and paper, and oil and canvas.
Viktor cites the work of classic Russian
artists such as Fyodor Vasilyev and Isaac Levitan in addition to impressionists
Degas, Monet, and Renoir as influences on his style. And you may well notice
that his rendering of skies recall their romanticised pastoral scenes.
“I love all landscape painters, Vereshagin,
Van Gough, John Constable, Alfred Sisley,” he explains. “These artists have
affected my perception of painting. I have understood many things while
examining their remarkable works. When I studied, I thought that I would only
draw landscapes for the rest of my life.”
He advises that artists should be mindful
of their influences. “Learn from the best,” he says. “Look, observe and notice
in works of known masters what distinguishes them and what makes them unique to
develop your style.”
Contrasting those tranquil scenes Viktor
shows a flair for the epic drama of the fantasy genre. In images such as Dragon
Crash and Final Battle, Viktor’s style exhibits some of the dynamism of
contemporary digital artists such as Craig Mullins, who contrast roughly
sketched areas painted with quick strokes against more considered detail work.
It’s a process he describes as being something of a balancing act.
“I don’t have enough time to work over all
the details,” he explains. “Sometimes I feel I have to leave vivid touches and
dabs. I may spend a lot of time trying to emphasise some details and then rub
them off because they’re too obsessive and they occupy the central part of the
composition.”
The little flourishes, glows and bursts of
light add to the dramatic effect, but Viktor tries to keep these elements to a
minimum: “I like some experiments with colour palettes, but I have been
concerned about too much colour in my work. I have a desire to draw something
tender and not bright,” he confesses.
Viktor works predominantly in Photoshop,
using a collection of his custom brushes as well as the preset tools. He also
praises Ambient Design’s natural media package ArtRage, which he uses to
imitate oil paints. “It’s so simple and unpretentious,” he enthuses. “But it’s
the only package that can imitate real painting well.”
“Real painting” is where Viktor developed
most of his core skills, the move to digital painting came relatively recently:
“I took up digital painting only a year and a half ago. I was inspired by a
contest held at the Russian site, cgtalk.ru,” he explains. “I won the first
prize, which was a good stimulus to go on studying digital painting.”
A vivid imagination
Inspiration for Viktor’s work comes in part
from a childhood spent enthusiastically reading and drawing science fiction,
though he chooses now to concentrate on technical literature to sharpen his
skills. He also professes to being a big cartoon fan as well and has a big
collection at home, which he describes as “enriching”.
As a student Viktor worked for a games
company in Russia
as a character animator as part of a character development team. Although an
avid gamer, he’s particularly vocal on the subject.
“Video games are EVIL,” he insists. “They
take a lot of time and then you feel as if you spent a part of your life in
vain. But games are sometimes useful if they make you think, understand and
realise some ideas and get fresh impressions.”
In Viktor’s current job he works on 3D and
broadcast graphics for advertising and music videos, a career path that has
increasingly taken him away from his first passion, painting. ”I like my job,
but as I enjoyed drawing from childhood I feel that my job takes a lot of time
and I have less time for painting,” he moans. “Now I seriously wonder whether
it’s necessary to continue the same way or to devote all my time to CG and
traditional painting?”
Ideally, Viktor wants to develop his
digital painting skills as part of his day job, though he recognises openings
for specialised CG artists are sparse. “I’d like to try working in the book
illustration sphere, illustrating fiction and fairy tales. I want to obtain new
skills and learn something new, take part in the contests and create my own
style.”
For Viktor, this long process of
self-development is the key to achieving success in digital art. He explains
things further: “Always try to learn and rise up the ladder of skill with each
new piece of work. If you have aimed to become a good artist, do not stop
halfway through.”