Go Berserk in Photoshop
Create your own Berserker concept and present it as a full turnaround for 3D modelling or sculpting. By Jonny Duddle.
For this tutorial, I’m going to create a Berserker character from scratch and present him as a character turnaround. I’ll call him Bjorn.
Character turnarounds are a common task for any concept artist working on games and films. They form the basis for 3D models or sculptures. They must have accurate proportions and give a clear description of a character’s features, clothing, props and anatomy.
Before getting started on an original concept it’s good to get immersed in the subject matter. I like to spend a couple of hours browsing the internet for images of barbarians, armour, skulls and weapons. I look through my book collection and flick through fantasy art and historical reference books. After a couple of hours my head will be buzzing with ideas, so I’ll start drawing.
Click here to download the full workshop for free (PDF)
Click here to download the support files (11.45Mb)