Successfully designing a character means utilising and combining a whole range of skills, as well as having some basic knowledge.
Put another way, a successful design comes out of a process that is one half design and the other half visual communication. The design aspect relies heavily on analysing a situation, formulating a design problem, and then devising an interesting and elegant solution. The visual communication component depends heavily on basic skills of anatomy, composition, colour theory, and the ability to communicate the ideas that come out of the design process. With that strategy in mind, I’ll work through some examples showing different ways in which ideas are communicated in different character design case studies.
From issue 14. Please note that there are no support files for this workshop.