Using 3D in 2D
Francis Tsai
3D modelling tools extend the efficiency of an illustrator’s toolset. Francis Tsai explains how to make them work for you...
Designing Orion
Kevin Cunningham
Kevin Cunningham invites you to get on your bike as he shows you how to create a futuristic motorcycle...
Infinity and beyond
Adam Benton
Adam Benton guides you through your first steps with e-on Vue 6 Infinite and EcoSystems...
Making monsters
Grant Hillier
Is creature concept design more than just skin deep? Grant Hillier shows how to create creatures with personality...
Create a heroic Valkyrie
Lorland Chen
Revive an ancient myth using this guide from Lorland Chen as he demonstrates how he creates his beautiful images.
Rainy Downtown workshop
João Ruas
Discover how to make a fantasy city scene using Photoshop and traditional media, with João Ruas.
Integrating Texture Detail
Paul Gerrard
Combine digital art techniques from across the board, from traditional art to painting texture overlays.
The Hell Tree
Tae young Choi
Tae young Choi explains how his organic painting process brings life to his artwork...
First Snow
Marc Brunet
Learn to design and paint a female sci-fi character as Marc Brunet explains the process he used to create his awesome First Snow picture – from start to finish...
Get to grips with Panels
Frazer Irving
Frazer Irving explores the guts of the comic page and reveals the fundamentals for translating a script to art...